Crossfire Co-op is a new project currently in development at Starbreeze Studios.
I joined the team in 2017 & worked on the project for a full year untill I was asked to help out on OVERKILL's The Walking Dead as they were nearing release.
When I joined the project it was still in preproduction phase and I was able to whitebox and prototype various different levels based on different iterations of the game.
During this time I learned how to use Autodesk maya for early blockouts and would later build these in the Unreal Engine.
Most of my time was spent on making layouts but I was also one of the first to start scripting basic objectives & mechanics using blueprints.
As this project is still in development and under NDA I am unable to provide any further details regarding the project itself unfortunately.
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